Live-Preview¶
.slint
files are compiled to C++ code when using the slint_target_sources()
function.
This is the default and recommended for release builds.
During debugging and development, changes to .slint
files requires re-compiling and re-starting the application. To speed up
modifications to the UI while connected to the applications’ business logic, you can opt into enabling Live-Preview for C++:
Compile Slint from sources. At the configure step, enable the
SLINT_FEATURE_LIVE_PREVIEW
cmake option.When compiling your application, set the
SLINT_LIVE_PREVIEW=1
environment variable.Start you application. The Slint run-time library will load and reload
.slint
files after you’ve modified them on disk.