Struct FemtoVGWGPURenderer
pub struct FemtoVGWGPURenderer(/* private fields */);Available on non-Android and (crate features
renderer-femtovg or renderer-femtovg-wgpu) and crate feature unstable-wgpu-28 only.Expand description
Use this type to render to a WGPU texture using FemtoVG. Use the FemtoVG renderer with WGPU when implementing a custom Slint platform where you want the scene to be rendered into a WGPU texture. The rendering is done using the FemtoVG library.
Implementations§
§impl FemtoVGWGPURenderer
impl FemtoVGWGPURenderer
pub fn new(
instance: Instance,
device: Device,
queue: Queue,
) -> Result<FemtoVGWGPURenderer, PlatformError>
pub fn new( instance: Instance, device: Device, queue: Queue, ) -> Result<FemtoVGWGPURenderer, PlatformError>
Creates a new FemtoVGWGPURenderer.
The instance, device and queue are the WGPU resources used for rendering.
These are also provided to Window::set_rendering_notifier() callbacks via GraphicsAPI::WGPU28.
pub fn render_to_texture_view(
&self,
texture_view: &TextureView,
width: u32,
height: u32,
format: TextureFormat,
) -> Result<(), PlatformError>
pub fn render_to_texture_view( &self, texture_view: &TextureView, width: u32, height: u32, format: TextureFormat, ) -> Result<(), PlatformError>
Render the scene to the given texture view, with the specified size and format.
pub fn render_to_texture(&self, texture: &Texture) -> Result<(), PlatformError>
pub fn render_to_texture(&self, texture: &Texture) -> Result<(), PlatformError>
Render the scene to the given texture.
This is a convenience method that creates a texture view for the entire texture and calls render_to_texture_view.
Auto Trait Implementations§
impl !Freeze for FemtoVGWGPURenderer
impl !RefUnwindSafe for FemtoVGWGPURenderer
impl !Send for FemtoVGWGPURenderer
impl !Sync for FemtoVGWGPURenderer
impl Unpin for FemtoVGWGPURenderer
impl UnsafeUnpin for FemtoVGWGPURenderer
impl !UnwindSafe for FemtoVGWGPURenderer
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