Constant COPY_BYTES_PER_ROW_ALIGNMENT
pub const COPY_BYTES_PER_ROW_ALIGNMENT: u32 = 256; // 256u32Available on crate feature
unstable-wgpu-26 only.Expand description
Buffer-to-texture copies must have bytes_per_row aligned to this number.
This doesn’t apply to Queue::write_texture, only to copy_buffer_to_texture().