Struct TextureSelector
pub struct TextureSelector {
pub mips: Range<u32>,
pub layers: Range<u32>,
}
Available on crate feature
unstable-wgpu-26
only.Expand description
Specifies a particular set of subresources in a texture.
Fields§
§mips: Range<u32>
Range of mips to use.
layers: Range<u32>
Range of layers to use.
Trait Implementations§
§impl Borrow<TextureSelector> for Texture
impl Borrow<TextureSelector> for Texture
§fn borrow(&self) -> &TextureSelector
fn borrow(&self) -> &TextureSelector
Immutably borrows from an owned value. Read more
§impl Clone for TextureSelector
impl Clone for TextureSelector
§fn clone(&self) -> TextureSelector
fn clone(&self) -> TextureSelector
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for TextureSelector
impl Debug for TextureSelector
§impl PartialEq for TextureSelector
impl PartialEq for TextureSelector
impl Eq for TextureSelector
impl StructuralPartialEq for TextureSelector
Auto Trait Implementations§
impl Freeze for TextureSelector
impl RefUnwindSafe for TextureSelector
impl Send for TextureSelector
impl Sync for TextureSelector
impl Unpin for TextureSelector
impl UnwindSafe for TextureSelector
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