Enum NameKey
pub enum NameKey {
Show 14 variants
Constant(Handle<Constant>),
GlobalVariable(Handle<GlobalVariable>),
Type(Handle<Type>),
StructMember(Handle<Type>, u32),
Function(Handle<Function>),
FunctionArgument(Handle<Function>, u32),
FunctionLocal(Handle<Function>, Handle<LocalVariable>),
FunctionOobLocal(Handle<Function>, Handle<Type>),
EntryPoint(u16),
EntryPointLocal(u16, Handle<LocalVariable>),
EntryPointArgument(u16, u32),
EntryPointOobLocal(u16, Handle<Type>),
ExternalTextureGlobalVariable(Handle<GlobalVariable>, ExternalTextureNameKey),
ExternalTextureFunctionArgument(Handle<Function>, u32, ExternalTextureNameKey),
}Available on crate feature
unstable-wgpu-27 only.Variants§
Constant(Handle<Constant>)
GlobalVariable(Handle<GlobalVariable>)
Type(Handle<Type>)
StructMember(Handle<Type>, u32)
Function(Handle<Function>)
FunctionArgument(Handle<Function>, u32)
FunctionLocal(Handle<Function>, Handle<LocalVariable>)
FunctionOobLocal(Handle<Function>, Handle<Type>)
A local variable used by ReadZeroSkipWrite bounds-check policy
when it needs to produce a pointer-typed result for an OOB access.
These are unique per accessed type, so the second element is a
type handle. See docs for [crate::back::msl].
EntryPoint(u16)
EntryPointLocal(u16, Handle<LocalVariable>)
EntryPointArgument(u16, u32)
EntryPointOobLocal(u16, Handle<Type>)
Entry point version of FunctionOobLocal.
ExternalTextureGlobalVariable(Handle<GlobalVariable>, ExternalTextureNameKey)
A global variable holding a component of a lowered external texture.
See ExternalTextureNameKey for details.
ExternalTextureFunctionArgument(Handle<Function>, u32, ExternalTextureNameKey)
A function argument holding a component of a lowered external texture.
See ExternalTextureNameKey for details.
Trait Implementations§
impl Eq for NameKey
impl StructuralPartialEq for NameKey
Auto Trait Implementations§
impl Freeze for NameKey
impl RefUnwindSafe for NameKey
impl Send for NameKey
impl Sync for NameKey
impl Unpin for NameKey
impl UnwindSafe for NameKey
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.