pub struct BufferSlice<'a> { /* private fields */ }
unstable-wgpu-26
only.Expand description
A slice of a Buffer
, to be mapped, used for vertex or index data, or the like.
You can create a BufferSlice
by calling Buffer::slice
:
let slice = buffer.slice(10..20);
This returns a slice referring to the second ten bytes of buffer
. To get a
slice of the entire Buffer
:
let whole_buffer_slice = buffer.slice(..);
You can pass buffer slices to methods like RenderPass::set_vertex_buffer
and RenderPass::set_index_buffer
to indicate which portion of the buffer
a draw call should consult. You can also convert it to a BufferBinding
with .into()
.
To access the slice’s contents on the CPU, you must first map the buffer,
and then call BufferSlice::get_mapped_range
or
BufferSlice::get_mapped_range_mut
to obtain a view of the slice’s
contents. See the documentation on mapping for more details,
including example code.
Unlike a Rust shared slice &[T]
, whose existence guarantees that
nobody else is modifying the T
values to which it refers, a
BufferSlice
doesn’t guarantee that the buffer’s contents aren’t
changing. You can still record and submit commands operating on the
buffer while holding a BufferSlice
. A BufferSlice
simply
represents a certain range of the buffer’s bytes.
The BufferSlice
type is unique to the Rust API of wgpu
. In the WebGPU
specification, an offset and size are specified as arguments to each call
working with the Buffer
, instead.
Implementations§
Source§impl<'a> BufferSlice<'a>
impl<'a> BufferSlice<'a>
Sourcepub fn slice<S>(&self, bounds: S) -> BufferSlice<'a>where
S: RangeBounds<u64>,
pub fn slice<S>(&self, bounds: S) -> BufferSlice<'a>where
S: RangeBounds<u64>,
Return another BufferSlice
referring to the portion of self
’s contents
indicated by bounds
.
The range
argument can be half or fully unbounded: for example,
buffer.slice(..)
refers to the entire buffer, and buffer.slice(n..)
refers to the portion starting at the n
th byte and extending to the
end of the buffer.
§Panics
- If
bounds
is outside of the bounds ofself
. - If
bounds
has a length less than 1.
Sourcepub fn map_async(
&self,
mode: MapMode,
callback: impl FnOnce(Result<(), BufferAsyncError>) + WasmNotSend + 'static,
)
pub fn map_async( &self, mode: MapMode, callback: impl FnOnce(Result<(), BufferAsyncError>) + WasmNotSend + 'static, )
Map the buffer to host (CPU) memory, making it available for reading or writing
via get_mapped_range()
.
It is available once the callback
is called with an Ok
response.
For the callback to complete, either queue.submit(..)
, instance.poll_all(..)
, or device.poll(..)
must be called elsewhere in the runtime, possibly integrated into an event loop or run on a separate thread.
The callback will be called on the thread that first calls the above functions after the GPU work has completed. There are no restrictions on the code you can run in the callback, however on native the call to the function will not complete until the callback returns, so prefer keeping callbacks short and used to set flags, send messages, etc.
As long as a buffer is mapped, it is not available for use by any other commands; at all times, either the GPU or the CPU has exclusive access to the contents of the buffer.
This can also be performed using Buffer::map_async()
.
§Panics
- If the buffer is already mapped.
- If the buffer’s
BufferUsages
do not allow the requestedMapMode
. - If the endpoints of this slice are not aligned to
MAP_ALIGNMENT
within the buffer.
Sourcepub fn get_mapped_range(&self) -> BufferView<'a>
pub fn get_mapped_range(&self) -> BufferView<'a>
Gain read-only access to the bytes of a mapped Buffer
.
Returns a BufferView
referring to the buffer range represented by
self
. See the documentation for BufferView
for details.
Multiple views may be obtained and used simultaneously as long as they are from non-overlapping slices.
This can also be performed using Buffer::get_mapped_range()
.
§Panics
- If the endpoints of this slice are not aligned to
MAP_ALIGNMENT
within the buffer. - If the buffer to which
self
refers is not currently mapped. - If you try to create overlapping views of a buffer, mutable or otherwise.
Sourcepub fn get_mapped_range_mut(&self) -> BufferViewMut<'a>
pub fn get_mapped_range_mut(&self) -> BufferViewMut<'a>
Gain write access to the bytes of a mapped Buffer
.
Returns a BufferViewMut
referring to the buffer range represented by
self
. See the documentation for BufferViewMut
for more details.
Multiple views may be obtained and used simultaneously as long as they are from non-overlapping slices.
This can also be performed using Buffer::get_mapped_range_mut()
.
§Panics
- If the endpoints of this slice are not aligned to
MAP_ALIGNMENT
. - If the buffer to which
self
refers is not currently mapped. - If you try to create overlapping views of a buffer, mutable or otherwise.
Sourcepub fn buffer(&self) -> &'a Buffer
pub fn buffer(&self) -> &'a Buffer
Returns the buffer this is a slice of.
You should usually not need to call this, and if you received the buffer from code you do not control, you should refrain from accessing the buffer outside the bounds of the slice. Nevertheless, it’s possible to get this access, so this method makes it simple.
Sourcepub fn offset(&self) -> u64
pub fn offset(&self) -> u64
Returns the offset in Self::buffer()
this slice starts at.
Trait Implementations§
Source§impl<'a> Clone for BufferSlice<'a>
impl<'a> Clone for BufferSlice<'a>
Source§fn clone(&self) -> BufferSlice<'a>
fn clone(&self) -> BufferSlice<'a>
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl<'a> Debug for BufferSlice<'a>
impl<'a> Debug for BufferSlice<'a>
Source§impl<'a> From<BufferSlice<'a>> for BindingResource<'a>
impl<'a> From<BufferSlice<'a>> for BindingResource<'a>
Source§fn from(value: BufferSlice<'a>) -> BindingResource<'a>
fn from(value: BufferSlice<'a>) -> BindingResource<'a>
Convert a BufferSlice
to an equivalent BindingResource::Buffer
,
provided that it will be used without a dynamic offset.
Source§impl<'a> From<BufferSlice<'a>> for BufferBinding<'a>
impl<'a> From<BufferSlice<'a>> for BufferBinding<'a>
Source§fn from(value: BufferSlice<'a>) -> BufferBinding<'a>
fn from(value: BufferSlice<'a>) -> BufferBinding<'a>
Convert a BufferSlice
to an equivalent BufferBinding
,
provided that it will be used without a dynamic offset.
Source§impl<'a> PartialEq for BufferSlice<'a>
impl<'a> PartialEq for BufferSlice<'a>
impl<'a> Copy for BufferSlice<'a>
impl<'a> StructuralPartialEq for BufferSlice<'a>
Auto Trait Implementations§
impl<'a> Freeze for BufferSlice<'a>
impl<'a> !RefUnwindSafe for BufferSlice<'a>
impl<'a> Send for BufferSlice<'a>
impl<'a> Sync for BufferSlice<'a>
impl<'a> Unpin for BufferSlice<'a>
impl<'a> !UnwindSafe for BufferSlice<'a>
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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(where Trait: Downcast
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’s vtable from &Trait
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. This is needed since Rust cannot
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’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
self
from the equivalent element of its
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is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
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but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
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self
to the equivalent element of its superset.