Struct RenderBundleDepthStencil
#[repr(C)]pub struct RenderBundleDepthStencil {
pub format: TextureFormat,
pub depth_read_only: bool,
pub stencil_read_only: bool,
}Available on crate feature
unstable-wgpu-26 only.Expand description
Describes the depth/stencil attachment for render bundles.
Corresponds to a portion of WebGPU GPURenderBundleEncoderDescriptor.
Fields§
§format: TextureFormatFormat of the attachment.
depth_read_only: boolIf the depth aspect of the depth stencil attachment is going to be written to.
This must match the RenderPassDepthStencilAttachment::depth_ops of the renderpass this render bundle is executed in.
If depth_ops is Some(..) this must be false. If it is None this must be true.
stencil_read_only: boolIf the stencil aspect of the depth stencil attachment is going to be written to.
This must match the RenderPassDepthStencilAttachment::stencil_ops of the renderpass this render bundle is executed in.
If depth_ops is Some(..) this must be false. If it is None this must be true.
Trait Implementations§
§impl Clone for RenderBundleDepthStencil
impl Clone for RenderBundleDepthStencil
§fn clone(&self) -> RenderBundleDepthStencil
fn clone(&self) -> RenderBundleDepthStencil
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for RenderBundleDepthStencil
impl Debug for RenderBundleDepthStencil
§impl Hash for RenderBundleDepthStencil
impl Hash for RenderBundleDepthStencil
§impl PartialEq for RenderBundleDepthStencil
impl PartialEq for RenderBundleDepthStencil
impl Copy for RenderBundleDepthStencil
impl Eq for RenderBundleDepthStencil
impl StructuralPartialEq for RenderBundleDepthStencil
Auto Trait Implementations§
impl Freeze for RenderBundleDepthStencil
impl RefUnwindSafe for RenderBundleDepthStencil
impl Send for RenderBundleDepthStencil
impl Sync for RenderBundleDepthStencil
impl Unpin for RenderBundleDepthStencil
impl UnwindSafe for RenderBundleDepthStencil
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