Struct ShaderError
pub struct ShaderError<E> {
pub source: String,
pub label: Option<String>,
pub inner: Box<E>,
}
Available on crate feature
unstable-wgpu-26
only.Fields§
§source: String
The source code of the shader.
label: Option<String>
§inner: Box<E>
Trait Implementations§
§impl<E> Clone for ShaderError<E>where
E: Clone,
impl<E> Clone for ShaderError<E>where
E: Clone,
§fn clone(&self) -> ShaderError<E>
fn clone(&self) -> ShaderError<E>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl<E> Debug for ShaderError<E>where
E: Debug,
impl<E> Debug for ShaderError<E>where
E: Debug,
§impl Display for ShaderError<ParseError>
impl Display for ShaderError<ParseError>
§impl Display for ShaderError<WithSpan<ValidationError>>
impl Display for ShaderError<WithSpan<ValidationError>>
§impl<E> Error for ShaderError<E>
impl<E> Error for ShaderError<E>
§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
Source§impl From<ShaderError<ParseError>> for CompilationInfo
impl From<ShaderError<ParseError>> for CompilationInfo
Source§fn from(value: ShaderError<ParseError>) -> CompilationInfo
fn from(value: ShaderError<ParseError>) -> CompilationInfo
Converts to this type from the input type.
§impl From<ShaderError<ParseError>> for CreateShaderModuleError
impl From<ShaderError<ParseError>> for CreateShaderModuleError
§fn from(source: ShaderError<ParseError>) -> CreateShaderModuleError
fn from(source: ShaderError<ParseError>) -> CreateShaderModuleError
Converts to this type from the input type.
Source§impl From<ShaderError<WithSpan<ValidationError>>> for CompilationInfo
impl From<ShaderError<WithSpan<ValidationError>>> for CompilationInfo
Source§fn from(value: ShaderError<WithSpan<ValidationError>>) -> CompilationInfo
fn from(value: ShaderError<WithSpan<ValidationError>>) -> CompilationInfo
Converts to this type from the input type.
§impl From<ShaderError<WithSpan<ValidationError>>> for CreateShaderModuleError
impl From<ShaderError<WithSpan<ValidationError>>> for CreateShaderModuleError
§fn from(
source: ShaderError<WithSpan<ValidationError>>,
) -> CreateShaderModuleError
fn from( source: ShaderError<WithSpan<ValidationError>>, ) -> CreateShaderModuleError
Converts to this type from the input type.
Auto Trait Implementations§
impl<E> Freeze for ShaderError<E>
impl<E> RefUnwindSafe for ShaderError<E>where
E: RefUnwindSafe,
impl<E> Send for ShaderError<E>where
E: Send,
impl<E> Sync for ShaderError<E>where
E: Sync,
impl<E> Unpin for ShaderError<E>
impl<E> UnwindSafe for ShaderError<E>where
E: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.Converts the given value to a
SharedString
.