pub struct TextureBlitterBuilder<'a> { /* private fields */ }Available on crate feature
unstable-wgpu-27 only.Expand description
A builder for the TextureBlitter utility.
If you want the default TextureBlitter use TextureBlitter::new instead.
Implementations§
Source§impl<'a> TextureBlitterBuilder<'a>
impl<'a> TextureBlitterBuilder<'a>
Sourcepub fn new(
device: &'a Device,
format: TextureFormat,
) -> TextureBlitterBuilder<'a>
pub fn new( device: &'a Device, format: TextureFormat, ) -> TextureBlitterBuilder<'a>
Returns a new TextureBlitterBuilder
§Arguments
device- ADeviceformat- TheTextureFormatof the texture that will be copied to. This has to have theRENDER_TARGETusage.
Sourcepub fn sample_type(self, sample_type: FilterMode) -> TextureBlitterBuilder<'a>
pub fn sample_type(self, sample_type: FilterMode) -> TextureBlitterBuilder<'a>
Sets the Sampler Filtering Mode
Sourcepub fn blend_state(self, blend_state: BlendState) -> TextureBlitterBuilder<'a>
pub fn blend_state(self, blend_state: BlendState) -> TextureBlitterBuilder<'a>
Sets the BlendState that is used.
Sourcepub fn build(self) -> TextureBlitter
pub fn build(self) -> TextureBlitter
Returns a new TextureBlitter with given settings.
Auto Trait Implementations§
impl<'a> Freeze for TextureBlitterBuilder<'a>
impl<'a> !RefUnwindSafe for TextureBlitterBuilder<'a>
impl<'a> Send for TextureBlitterBuilder<'a>
impl<'a> Sync for TextureBlitterBuilder<'a>
impl<'a> Unpin for TextureBlitterBuilder<'a>
impl<'a> !UnwindSafe for TextureBlitterBuilder<'a>
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