TextureView

Struct TextureView 

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pub struct TextureView { /* private fields */ }
Available on crate feature unstable-wgpu-26 only.
Expand description

Handle to a texture view.

A TextureView object refers to a Texture, or a subset of its layers and mip levels, and specifies an interpretation of the texture’s texels, which is needed to use a texture as a binding in a BindGroup or as an attachment in a RenderPass. It can be created using Texture::create_view(), which accepts a TextureViewDescriptor specifying the properties of the view.

Corresponds to WebGPU GPUTextureView.

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impl TextureView

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pub fn texture(&self) -> &Texture

Returns the Texture that this TextureView refers to.

All wgpu resources are refcounted, so you can own the returned Texture by cloning it.

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pub unsafe fn as_hal<A>( &self, ) -> Option<impl Deref<Target = <A as Api>::TextureView>>
where A: HalApi,

Get the wgpu_hal texture view from this TextureView.

Find the Api struct corresponding to the active backend in wgpu_hal::api, and pass that struct to the to the A type parameter.

Returns a guard that dereferences to the type of the hal backend which implements A::TextureView.

§Deadlocks
  • The returned guard holds a read-lock on a device-local “destruction” lock, which will cause all calls to destroy to block until the guard is released.
§Errors

This method will return None if:

  • The texture view is not from the backend specified by A.
  • The texture view is from the webgpu or custom backend.
  • The texture this view points to has had Texture::destroy() called on it.
§Safety
  • The returned resource must not be destroyed unless the guard is the last reference to it and it is not in use by the GPU. The guard and handle may be dropped at any time however.
  • All the safety requirements of wgpu-hal must be upheld.

Trait Implementations§

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impl Clone for TextureView

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fn clone(&self) -> TextureView

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextureView

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Hash for TextureView

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fn hash<H>(&self, state: &mut H)
where H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for TextureView

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fn cmp(&self, other: &TextureView) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl PartialEq for TextureView

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fn eq(&self, other: &TextureView) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for TextureView

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fn partial_cmp(&self, other: &TextureView) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Eq for TextureView

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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